txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------
Villain

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------

Ability "DodgeAbility"
Ability "ICanDoVentAccess"
Ability "MinifigPhoneCameraRed"
Ability "HyperJump_Deathstorm"
Ability "DeathstormIllumination"
Ability "Deathstorm_XRay"
Ability "DefaultShootingFly_BoltsAndBeams"
Ability "Deathstorm_SlamOverrides"
Ability "DeathStorm_PunchHitOverrides"
Ability "Deathstorm_TeleportOverride"
Ability "DeadShotExplosionAttack"

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
Ability "ATTRIBUTE_HEAT_BOLTS"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "HeatwaveGrenade" always_got away

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------
bolt_type "Heatwave_Bolt"

//------------------------------------------------------------------------
// SFX
//------------------------------------------------------------------------
Ability "AudioReactionDataDeathstorm"
Ability "AudioReactionDataDeathstormVOX"

//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_Heatwave"
vfxlevel_override "VFX_Dormammu" Extra_Slot1
//------------------------------------------------------------------------
// MISC
//------------------------------------------------------------------------
moving_icon_start
    action " Icon_Idle_Heroic5"
	cameraOffset x 0.009 y 0.01 z -0.07
moving_icon_end

Ability "CharacterFileCharHeightAbility" ( OffsetX = 0.04, OffsetY = -0.02, OffsetZ = 0.0, CharHeight = 0.43, ZoomMultiplier = 1.1 )
Ability "CharInstToTextureSuppressIdle2"
Ability "CharInstToTextureSuppressIdle3"
Ability "CharInstToTextureSuppressIdle4"

